April 16, 2018

Infinity - WarCor

In Infinity the Game, WarCors are the War Correspondents that travel the Human Sphere and report the goings-on from the front lines. WarCors are also the excellent group of volunteers that help promote Infinity the Game, giving Demos to new players and organizing tournaments and leagues around the globe.

This is a limited edition WarCor model, only available to WarCors (So meta...), that is based on Guillermo Hernandez - AKA "Magno" - who was one of the first and best WarCors here in the United States, even before there WAS a WarCor program.

This WarCor was painted for a generous sponsor of MayaCast from Patreon.

April 12, 2018

Infinity - Warsenal Cosmica Consoles

These are 40mm objectives designed for Infinity the Game by Warsenal as part of their Cosmica line of terrain.

As objectives switch hands in games of Infinity, the "radar dish" doubles as a tray that you can place tokens on to denote ownership.

April 9, 2018

Infinity - Yu Jing: Sun Tze

Sun Tze, one of ALEPH's recreations of historical figures, leads Yu Jing's armies in Infinity the Game by Corvus Belli.

This one was painted for one of the sponsors of MayaCast at Patreon, and is based on a color scheme I used when entering a coloring contest at The Interplanetario tournament in Vigo, Spain.

April 3, 2018

Infinity - Tariqa, High Rank Counselor

The Tariqa model from Corvus Belli's Infinity the Game is used as an HVT: High Value Target; a civilian that becomes an objective in some of the ITS (Infinity Tournament System) Missions.

This one was painted for a generous supporter of MayaCast on Patreon.

February 19, 2018

Infinity: Miyamoto Mushashi (Mercenaries, JSA)

Miyamoto Mushashi (that's not a typo...) by Corvus Belli for Infinity: The Game.

This model will be auctioned off by MayaCast for Charity soon - be on the lookout for updates on how you could win this model while also flipping off Cancer.

July 3, 2017

Warsenal Cosmica HAB Building

The Cosmica Colony is a fantastically detailed collection of modular terrain by Warsenal. The range consists of several frames with a variety of wall panels that can be swapped in and out as desired.

This building is their HAB Building, which bundles the Zeta Frame and Zeta Roof with the Airlock, Transfer Tunnel, Bunks and Observation Panel facades.

Base coated via airbrush with P3 Menoth White Base.
Highlighted via airbrush with P3 Menoth White Highlight and then with White.
Shadows via airbrush with a mic of Menoth White Base and Cryx Bane Highlight.
Shadows lined with brush with the same mix, or plain Menoth Base in the lighter areas.
Edges highlighted with brush with pure white.

Base coated via airbrush with VMC 131 Orange Brown.
Highlighted via airbrush with a mix of Orange Brown and VGC Scrofulous Brown.
Highlighted via airbrush adding VMC 013 Ice Yellow to the previous mix.
Shaded via Airbrush with VMC 137 Cavalry Brown.
Shaded with brush using a mix of Cavalry Brown and Orange Brown (pure Cavalry in the darkest areas).
Edge Highlighted with brush using Orange Brown on the darkest parts, Scrofulous Brown in the mid-range, and Scrofulous + Ice Yellow on the brightest parts.

Basecoat with black.
Highlight via airbrush using VMC Black Grey, Dark Grey, Neutral Grey and then Light Grey.
Line with brush using Black.
Edge Highlight with brush using Dark Grey for the darkest areas, Neutral Grey on the mid-range, and Light Grey on the brightest parts.

Base coat with VMC Turquoise using the airbrush.
Airbrush highlights with VMC Light Turquoise, VGC Electric Blue, Glacier Blue, and White.
Edge highlights with brush using White.

First, using VMC German Camo Black Brown and some blister pack foam, stipple the paint sparingly around the edges and corners for the chipped and scratched paint look.
Then, using an airbrush, use straight GW Agrax Earthshade to dakren anbd dirty the white and orange sections.
To weather the black sections, airbrush a mic of VMC Orange Brown and Cavalry Brown.